Trade is the most painful skill to learn, outclassed by simply killing and looting by a huge margin, and completely dictates how the game has to be played, aka forces a person to only do trade in order to level it up. On paper your inventory space in Mount and Blade II is unlimited: you donโ€™t need to buy pouches or bags to expand it. That said, your carry capacity determines how much you can have on you at a time. You can increase your carry capacity rather easily, but it will cost some coin. The barrier to entry should be the huge cost, not a perk. It's a bad/mediocre design. You will make more gold with 10 smithing than 1000 trading. Even in the skill description it says level up by running a caravan. Like cmon. Thatโ€™s for companions. You do not run the caravans, you just sponsor them.
Mid Game โ€“ Choose A Master. At a certain point in the game, players will earn the ability to offer allegiance to one of the factions in the game. This will mean being invited to join raids and
All skills in the Character screen tell you how to level them up. incorrect you cannot raise trade skill unless you paid for the item first and you have to make a profit on it too and if the price goes below the buying price while your selling youll gain 0 trade exp. #4. Showing 1 - 4 of 4 comments. Buy Mules, Desert Horses, Aserai horses, jewellry, pottery and dates in Aserai lands. Then travel through Vlandia and Battania and sell the stuff, while picking up stuff like furs, that will sell well in Aserai. The item with the highest profit margin appears to be the Aserai horse, which you can buy for as low as ~900 if you're lucky and sells Saves a lot of points. Social for Charm and Leadership is important later game and, of course, Trade if you want that. Endurance for Riding, Athletics, and Smithing. Athletics and smithing in particular. Athletics for 2 free Attribute points and tons of extra health at high levels, in addition to running speed. 96WEXlU.
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  • mount and blade 2 how to level trade